COMCAST SPECTACOR NAMES RUSSELL ARONS PRESIDENT OF G4

September 27th, 2021

Former Warner Bros. and Electronic Arts executive to oversee all strategic planning and original programming for the reimagined network 

G4 is latest addition to Comcast Spectacor’s growing Gaming Division

Los Angeles, CA – September 23, 2021 – Comcast Spectacor, the sports & entertainment division of Comcast Corporation, today announced Russell Arons has joined the company as President of G4, the content studio and network for all comedy, gaming and pop culture fandoms. Arons will usher in a new phase of G4 when it officially returns on linear, OTT, and streaming channels later this year.

“Russell’s proven expertise in the entertainment and gaming industries makes her exceptionally poised to lead the launch and growth of the return of G4 with a new, digital-first approach,” said Dave Scott, Chairman and Chief Executive Officer of Comcast Spectacor.  “As we proceed toward our launch, Russell’s leadership will ensure that G4 is developing and acquiring creative content that is meaningful and engaging to the growing gaming and pop culture enthusiast community.”

Arons will oversee all key business functions, including advertising sales, programming & content, operations, marketing, finance, IT and human resources.  Additionally, Arons will manage the launch, growth, day-to-day operations of the network through content licensing, programming and production, development of content distribution and partnership agreements.

“I’m thrilled to join the team at G4 and help bring the legendary brand back to the forefront of popular culture,” said Russell Arons, President of G4. “From scripted to unscripted and live-streaming content, G4 will offer a diverse slate of programming that is authentic, funny, relevant and interactive -- featuring innovative ways for audiences to socialize and affect programming.”

Arons has spent her career at the forefront of digital transformation and entertainment innovation driving growth for such companies as Warner Bros., Electronic Arts, Mattel, and InfoSpace. Previously, Arons served as General Manager of Machinima, a division of Warner Bros. Digital Networks, an industry-leading digital content company reaching the gamer and fandom audience on social platforms and streaming services. At Warner Bros. Interactive Entertainment, Arons was Senior Vice President of Worldwide Marketing where she was instrumental in the business transformation from a licensing model to a fully-fledged global developer and publisher of video games with $1.0 billion annual revenue.  At Electronic Arts, she led marketing and product development for the Sims and casual games valued at $500 million.